A simple python client script may be used to watch over a suite:
python ecflow_client.py localhost 31415 /compo/main/12
This simple example may be extended to generate a html page.
html client
CSS = "/home/ma/map/http/sms.css" HEADER = '''<!DOCTYPE html> <html> <head> <meta http-equiv="refresh" content="600"> <title>Status tree of {node_full_name} in {hostname}-{hostport}</title> <link rel="stylesheet" type="text/css" href="file:{css}"> </head> <body> <table border=2 cellpadding=2> <tr>''' FOOTER = '''</table>\n</body>\n</html>''' class ObserverHtml(Observer): """ simple ecflow watchdog class + html output """ def __init__(self, defs, node, port, path): super(ObserverHtml, self).__init__(defs, node, port, path) self.userdepth = 3 self.status_mask = ("queued", "complete", "unknown") self.maxdepth = 100 self.openkids = True def run(self): client = ec.Client(self.node, self.port) path = self.path while 1: client.sync_local() # get changes, synced with local definition node = client.get_defs().find_abs_node(path) if 0: assert node is not None if node is None: node = client.get_defs() self.html_write(node) time.sleep(90) def header(self): print >>self.fp, HEADER.format(node_full_name=self.path, hostname= self.node, css= CSS, hostport=self.port) def tail(self, node=None): print >>self.fp, FOOTER def countnext(self, anything, depth): np = anything; n = 0; if np is not None and depth > self.maxdepth: self.maxdepth = depth; while np is not None: n += 1 np = np.next() return n; def count(self, np=None, depth=1): n = 0; if np is None: return if ("%s" % np.get_state() not in self.status_mask or depth > self.userdepth): return if depth > self.maxdepth: self.maxdepth = depth; def html_write(self, np, fpp=None): if fpp is None: fpp = open("example.html", "w") self.count(np,0); self.fp = fpp; self.header(); self.lineno = 0; self.table(np,0); self.tail(np); fpp.close() def write_link(self, node, horizontal, base, target): print >>self.fp, '<base target="{target}">'.format(target=target) for np in node.nodes: print >>self.fp,' <td class="{status}">'.format(status="%s" % np.get_state()) print >>self.fp,'<a href="{base}/{name}.html">{name}</a>'.format( base=base, name=np.name()) if horizontal and np.next(): print >>self.fp," </tr>" print >>self.fp," <tr>" print >>self.fp, " </tr>" def img(self, name): print >>self.fp, "<img src=\"../gifs/%s.gif\" alt=\"[%s]\">" % (name,name) def decorations(self, node): status = node.get_state() if status == "halted": self.img("halted") if status == "shutdown": self.img("shutdown") # rerun # messages # late # clock def html_links(self, np, fpp=None, title=0, horizontal=0): base = os.getenv("htmlbase"); target = os.getenv("htmltarget"); if base is not None: base = "od"; if target is not None: target = "level1"; self.fp = fpp; self.header(); if title: print >>self.fp," <th>{name}</th>".format(name=np.name()) if horizontal: print >>self.fp," </tr>" if np.nodes: print >>self.fp, " <tr>" self.write_link(np, horizontal, base, target); self.tail(); def table(self, node, depth): n = 0 if node is None: return 0 # if depth > self.userdepth: return 0 # depth try: print node.get_abs_node_path() except: pass if 1: try: status = "%s" % node.get_state() # node except: status = node.value() # attribute print >>self.fp, "<td>%s:%s" % (node.name(),status),"</td>" return 1 if status in self.status_mask: return 0 try: print >>self.fp, "<td class='%s'>" % status, "%s" % node.name(),"</td>" except: for suite in node.suites: self.table(suite, depth) # Defs return 0 # decorations? if self.openkids: # n += self.table(node.get_repeat(), depth+1) for item in node.meters: n += self.table(item, depth+1) for item in node.events: n += self.table(item, depth+1) for item in node.labels: n += self.table(item, depth+1) i = 0 for kid in node.nodes: if 1: print >>self.fp, "<tr>" n += self.table(kid, depth+1) i += 1 if n == 0: print >>self.fp, "</tr>"; n=1 return n
It clearly needs to be refined to provide the expected output.