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Overview

CodesUI uses CMake for its compilation and installation. This is part of the process of homogenising the installation procedures for all ECMWF packages.

CMake installation instructions

The CMake build system is used to build ECMWF software. The build process comprises two stages:

  1. CMake runs some tests on the system and finds out if required software libraries and headers are available. It uses this information to create native build tools (e.g. Makefiles) for the current platform.
  2. The actual build can take place, for example by typing 'make'.

Prerequisite

To install any ECMWF software package, CMake needs to be installed on your system. On most systems it will be already installed or this can be done through the standard package manager to install software. For further information to install CMake see

http://www.cmake.org/cmake/help/install.html

Directories

During a build with CMake there are three different directories involved: The source dir, the build dir and the install dir.

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ECMWF software does not support in-source builds. Therefore the build directory cannot be (a subdirectory of) the source directory.

Quick Build Example

Here is an example set of commands to set up and build a software package using default settings. More detail for a customised build is given below.

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If the build is successful, you can install the software:

make install

General CMake options

Various options can be passed to the CMake command. The following table gives an overview of some of the general options that can be used. Options are passed to the cmake command by prefixing them with -D, for example -DCMAKE_INSTALL_PREFIX=/path/to/dir.

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The C and C++ compilers are chosen by CMake. This can be overwritten by setting the environment variables CC and CXX, before the call to cmake, to set the preferred compiler. Further the variable CMAKE_CXX_FLAGS can be used to set compiler flags for optimisation or debugging. For example, using CMAKE_CXX_FLAGS="-O2 -mtune=native" sets options for better optimisation. 

Finding support libraries

If any support libraries are installed in non-default locations, CMake can be instructed where to find them by one of the following methods. First, the option CMAKE_PREFIX_PATH can be set to a colon-separated list of base directories where the libraries are installed, for example -DCMAKE_PREFIX_PATH=/path/where/my/sw/is/installed. CMake will check these directories for any package it requires. This method is therefore useful if many support libraries are installed into the same location.

Debugging configure failures

If CMake fails to configure your project, run with debug logging first:

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This will output lots of diagnostic information (in blue) on discovery of dependencies and much more.

Requirements to build CodesUI

The following table lists the dependencies CodesUI requires to be built from source. Please note, if you install these package from source you also might have to install the respective "-devel" packages.

Compilers
C++http://gcc.gnu.org/ 
Utilities

make

http://www.gnu.org/software/make/ 

Third party packages (best installed through system package manager)

Qthttp://www.qt.io/

minimum version 5.0.0 of Qt is required

bashhttps://www.gnu.org/software/bash/ 
ECMWF libraries
ecCodesecCodesminimum version 2.6.0. of ecCodes is required

CMake options used in CodesUI

CMake options are passed to the cmake command by prefixing them with -D, for example -DENABLE_QT_DEBUG=ON.

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